π Gameplay Rules
π Interaction & Roleplay Timing
90-Second Interaction Rule: You must engage in 90 seconds of QUALITY roleplay and have valid prior story/beef before killing/shooting anyone. β Failure = RDM
45-Minute Cooldown: After an interaction, you must wait 45 minutes before interacting with the same person/group again.
Weapons cannot be pulled before the interaction timer is complete.
You may either kill OR rob β not both.
An interaction may only start when all involved parties are outside of their vehicles.
Exception: At Drug Locations, an interaction may begin even if one party is inside a vehicle β however, at least one person involved must be on foot.
Once a hostile interaction has begun, fleeing is not permitted. Attempting to flee grants KOS rights.
π« Prohibited Actions
RDM (Random Death Match): Strictly prohibited.
Breaking Character / OOC Talk: Never mention rules, Discord, Twitch, etc., in character.
Combat Logging: Quitting to avoid death, item loss, or RP = Ban.
Powergaming: Abusing game mechanics for unfair advantage.
Metagaming: Using OOC info in RP (e.g., Discord calls in-city).
Emote Exploiting: Using emotes for unintended advantages.
Pocket Wiping: Leave player with radio and phone after robbery.
Water/Ocean Dumping: Not allowed.
/me Abuse: Only describe non-animated actions. When downed, only use /me for injury info.
π Death & Medical Rules
Bleeding Out (on side): You are NOT dead β wait for EMS.
Flat-Backed (fully downed): You are DEAD. You:
Forget ALL info 30 mins before death.
Start a new soul/life.
Cannot remember the scene or retaliate.
Cannot remind others of the scene.
If revived by EMS, you may NOT return to the scene.
Exception: PD revived by Combat Medic.
If a suspect is on their back, officers are required to administer CPR and role-play all necessary medical aid. Once stabilized, the suspect will still be processed by the police for their crimes.
π§ Civilian & Gang Limits
Super Civing: Civilians MAY NOT run in groups (3 or more) or act gang-like.
Gang ID Required: Members must wear identifying gang clothing.
False Flagging: Not allowed.
Gang Initiation: Must be based on roleplay/story.
Leaving Gangs/Jobs: Must be fully roleplayed in-city.
ποΈ Green Zones
No crimes, scamming or hostile actions in these areas:
Apartments
Inside of Businesses (Interior only)
All Civilian Jobs: (Recycling, Mining, Lifeguard, Trucking, etc.)
Mega Mall ( Parking lot )
Hospital
For the Hospital and Apartments only, Green Zone protection extends to the building, its perimeter, and attached sidewalks.
β‘οΈ Do NOT run to green zones to escape RP or interactions.
π Law Enforcement & Traffic Stops
Traffic Stops: Must be fully roleplayed β no immediate chases.
Impersonating PD/EMS: Prohibited.
Fear RP: If PD loses, gangs must still fear PD and leave the scene β no sticking around for EMS.
π¦ Inventory & Stashes
No accessing of stashes or trunks during an RP scene.
Do not carry valuables into paintball. Lost items wonβt be returned.
If items disappear due to space issues, they WILL NOT be reimbursed.
Job abuse to steal from businesses is prohibited.
π² Vehicles & Drug Rules
The use of aircraft as getaway vehicles is prohibited.
No selling drugs from vehicles β must be on foot.
No selling at Cayo, Green zones & MLOs (interiors like homes, businesses, gang spots).
Drug sales must be at street level & mainland only.
π₯ Weapons, Scenes & Territory
No Molotovs at drug locations.
Cayo rules:
You can rob anyone. You may steal anything, but all weapons and F9 (donator items) can only be robbed if they were being used.
KOS Rules:
Cayo Perico (Gang Island): KOS + Cayo rules
Airdrops:
Cayo: KOS + Cayo rules
CIty: KOS. NO ROBBING AT ALL
Gang Sprays: Must be used reasonably.
Airdrops: No teaming or alliances at city airdrops.
Potion Abuse
Using any type of potion during an active RP scene, combat situation, or confrontation to gain an unfair advantage is strictly prohibited. Potions are intended to enhance fun and accessibilityβnot to be used for powergaming or exploiting mechanics to win scenarios.
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